

zamerion
Membres-
Compteur de contenus
90 -
Inscription
-
Dernière visite
Type de contenu
Profils
Calendrier
Forums
Tout ce qui a été posté par zamerion
-
funko pop..
-
Certains hybrides plus mutants avec des vêtements qui les couvrent serait génial
-
Facebook So I was at GW HQ yesterday and whilst I wasn't allowed(!) to actually look at the codex, I got sooo close! Found out a few bits though (this guy was particularly tight lipped, but others there were more sharing). Here's what I found out - * We'll have a weird "blip" system for deployment, like motion detector marks, where we can choose which is what unit when we reveal them (not necessarily on the first turn). * The map guy allows us to move these markers. * The gun slinger allows us to reroll misses once he's killed someone. * The loud speaker guy stops enemy deepstrikers coming down within 12" of him. * The sniper bike is HQ, the Female Magus is just an alternative Magus model. The other characters are Elite (although not sure). * Astra Millitarum detachments can be taken, but don't contribute as many (or any?) Command Points, don't get Regimental bonuses, but do get +1 Ld. No AM named characters allowed. * Baneblades and equivalent can be taken. * There will be 6 Cult "Cults" with there own rules (like Chapter Tactics/Hive Fleets). This includes Bladed Cog and Pauper Princes. * There is still one version of Patriarch, but between 6 pychic powers, warlord traits and heirlooms he'll be customisable. One Patriarch per detachment. * The big frag drill terrain will allow us to cause earthquakes.
-
Je vois 3 nouveaux minis possibles (en dehors des motards) Femme magus: (Ce pourrait être juste une statue, mais ce serait génial s'il s'agissait d'un nouveau gros patriarche) l'être qui est à droite qui est très mutant pour être un acolyte:
-
[Discussion] Gloomspite Gitz
zamerion a répondu à un(e) sujet de grom la panse dans AoS - Rumeurs et Nouveautés
Imaginez-vous que la prochaine chose à renouveler sont les gobelins des pirates? l'année dernière, ils ont pris Khaine et idoneth .. -
[Discussion] Gloomspite Gitz
zamerion a répondu à un(e) sujet de grom la panse dans AoS - Rumeurs et Nouveautés
-
[Discussion] Gloomspite Gitz
zamerion a répondu à un(e) sujet de grom la panse dans AoS - Rumeurs et Nouveautés
-
[Discussion] Gloomspite Gitz
zamerion a répondu à un(e) sujet de grom la panse dans AoS - Rumeurs et Nouveautés
-
[Discussion] Gloomspite Gitz
zamerion a répondu à un(e) sujet de grom la panse dans AoS - Rumeurs et Nouveautés
https://www.warhammer-community.com/2018/12/26/26th-dec-gloomspite-gitz-revealedgw-homepage-post-1/ -
[Discussion] Gloomspite Gitz
zamerion a répondu à un(e) sujet de grom la panse dans AoS - Rumeurs et Nouveautés
Personnellement, je pense que peu de héros pour ce qu'ils prennent habituellement hehe -
[Discussion] Gloomspite Gitz
zamerion a répondu à un(e) sujet de grom la panse dans AoS - Rumeurs et Nouveautés
-
Rumeurs AoS : sujet général
zamerion a répondu à un(e) sujet de olkhean dans AoS - Rumeurs et Nouveautés
tga -
Rumeurs AoS : sujet général
zamerion a répondu à un(e) sujet de olkhean dans AoS - Rumeurs et Nouveautés
wow j'ai besoin de voir plus -
Ces humains avec une bonne armure, Pourraient-ils être des arbites? En Vigilius on en parle beaucoup
-
Rumeurs AoS : sujet général
zamerion a répondu à un(e) sujet de olkhean dans AoS - Rumeurs et Nouveautés
Alors le codex est attendu pour début janvier? -
https://www.warhammer-community.com/2018/12/05/5th-dec-kill-team-command-roster-and-the-servants-of-the-abyss-waiting-on-cr-linkgw-homepage-post-3/ Blackstone rules /roster
- 2 329 réponses
-
- kill team
- kill team 2018
- (et 6 en plus)
-
4chan: "Points are probably the worst thing for me to leak, so screenshots of the full page at once might be tricky. There have been a large number of points reductions across the board. The head guy for GSC (the one who worked on the initial team, and to my knowledge worked on DE and Nids) put a fuckton of maths behind it, and he playtests them outside of work." "Metamorphs are cheaper. Holy feth they were overpriced before. Their weapons all have AP-1 now, or better (for rending claws), and they're cheaper than Genestealers (rightfully). Hand flamers also went down from 8 points, they're about half that price now." The codex was tested alongside the ork codex, so the armies should be about even. Bad Moonz were painfully dominant in matchups. "A lot of GW design staff are actually rooting for GSC, as many have kill teams or small armies. There are a few who don't like them as much (scared of turn 1 deep strikes), but the guy who does the maths on the GSCteam is widely regarded as a brilliant playtester. He's not paid enough in my opinion, but he doesn't care too much. It's slightly cheesy, but he usually says something like "actually having a balanced army is its own reward, no-one wants to play a gakky army"." (In regards to goliath trucks and rockgrinders) "We realised that if a GSC player wants to get something to the front line quicker, then they'll just cult ambush stuff. If they want to protect their Neophytes, they just get more Neophytes (which is also cheaper). We've reduced points and added a few stratagems that might help." > Sabotaged! (1CP) - When an enemy unit is destroyed and has an explosion effect, do not roll any dice - that effect automatically triggers. > Confusion in the Ranks (3CP) - Choose an enemy unit in your opponent's army. Select one of its aura abilities - that ability cannot be used until the start of your next turn. > Final Detonation (3CP): Use this stratagem at the start of the fourth battle round. Roll a D6 for each unit on the battlefield. On a 1-3, the unit being rolled for cannot advance this battle round. On a 4+, the unit being rolled for suffers a mortal wound and cannot advance this battle round. > The Anointed one Rises: Use this stratagem if an Abominant is slain. At the end of the phase, that model is set up again, as close as possible to the previous position and more than 1" from enemy models, with D3 wounds remaining. > Density Analysis Lenses (1CP) Ignore cover on chosen target. > Inhuman Reflexes (2CP): A unit gets a 5++, or has its invulnerable save increased by 1. > Industrial Brutality (1CP) - Double the attacks of all mining weapons in an acolyte squad (rock saw, rock drill or rock cutter only). > Frenzied Hammering (2CP) - Select a unit of Aberrants - each model in that unit increases its attacks by D3 (roll once for the whole unit), but takes a -1 to hit rolls. > Strength of Faith (1CP) - 5+ feel no pain, but only vs. mortal wounds in the psychic phase. > Demolition Claw (1CP) - When a unit with demolition charges makes its attacks while embarked within a goliath truck/rockgrinder. That units demolition charges are not expended in the attack. > Deliverance Broodsurge (1CP) - Allows a unit embarked on a Goliath Truck to disembark after it moves, though for each one that disembarks roll a D6 - for every roll of 6+ the unit takes a mortal wound. > Numbers beyond counting (3CP) - Remove a unit from the board, next turn deploy it via Cult Ambush at its full strength. > Breaking Formation (2CP) - You may deploy a unit with the VEHICLE keyword from your army with the GENESTEALER CULTS keyword as per the Cult Ambush rules. The relics, psychic powers (apart from Telepathic Summons from 7e) are all ports from the 7e codex. (when asked about shooting weapons) "We did take a look at the weapons, and a number of them have been improved slightly. The mining laser is not a flat amount of damage, for example." "There are a few new units making their way in. The gunslinger model has a number of awesome rules, I imagine it'll show up in a large number of lists." "To be honest it's better if there's still a high level of "needs to be taken with salt" about the leaks. We can't release the whole codex in one go, and points values/new units are the worst things for us to leak. There /is/, however, a "primus-lite" model coming to the codex, for Cult Ambush guidance (though weaker than a Primus, for example no aura of +1 to hit)."
-
Warhammer Underworlds : Nightvault (Saison 2)
zamerion a répondu à un(e) sujet de frelon92 dans Warhammer Underworlds
- 549 réponses
-
- nightvault
- warhammer underworlds
-
(et 1 en plus)
Étiqueté avec :
-
Warhammer Underworlds : Nightvault (Saison 2)
zamerion a répondu à un(e) sujet de frelon92 dans Warhammer Underworlds
https://www.warhammer-community.com/2018/09/28/28th-sept-white-dwarf-preview-octobers-issuegw-homepage-post-4/ Probablement la semaine prochaine- 549 réponses
-
- nightvault
- warhammer underworlds
-
(et 1 en plus)
Étiqueté avec :
-
Warhammer Underworlds : Nightvault (Saison 2)
zamerion a répondu à un(e) sujet de frelon92 dans Warhammer Underworlds
Darkoaths.- 549 réponses
-
- nightvault
- warhammer underworlds
-
(et 1 en plus)
Étiqueté avec :
-
Warhammer Underworlds : Nightvault (Saison 2)
zamerion a répondu à un(e) sujet de frelon92 dans Warhammer Underworlds
- 549 réponses
-
- nightvault
- warhammer underworlds
-
(et 1 en plus)
Étiqueté avec :
-
Warhammer Underworlds : Nightvault (Saison 2)
zamerion a répondu à un(e) sujet de frelon92 dans Warhammer Underworlds
"The tzeentch band contains a sorcerer of tzeentch with a big feather cape, a tzaangor with greatsword, an acolyte with sword and shield, an acolyte with just sword, a blue horror, and a pair of brimstone horrors on a base. The goblin band has a shaman with lantern and staff, a fanatic, a netter, an armoured goblin with a branding pole, 3 bow grots and 2 squigs. That's right, 9 guys. I suspect the branding guy controls squigs in a way to maximise actions"- 549 réponses
-
- nightvault
- warhammer underworlds
-
(et 1 en plus)
Étiqueté avec :
-
Rumeurs AoS : sujet général
zamerion a répondu à un(e) sujet de olkhean dans AoS - Rumeurs et Nouveautés
je suis avec toi. Le visage est une déception, comme les gobelins de la nuit. Les visages de BB sont excellents, Même les nouveaux 40k gretchins sont meilleurs. -
Rumeurs AoS : sujet général
zamerion a répondu à un(e) sujet de olkhean dans AoS - Rumeurs et Nouveautés
Et rien sur les nouvelles races? grots, slaanesh.. -
Video