Thindaraiel Posté(e) le 23 février 2011 Partager Posté(e) le 23 février 2011 le PDF de Dread' est désormais accessible depuis l'épinglé. A moins que tu ne pensais qu'il fallait refaire le PDF, Dread ? Je peux le refaire rapido avec le template V8 que j'ai utilisé pour Valnir, si tu veux. Citer Lien vers le commentaire Partager sur d’autres sites More sharing options...
Thindaraiel Posté(e) le 21 mars 2011 Partager Posté(e) le 21 mars 2011 (modifié) nouveau PDF "façon V8" et version N&B en ligne. Il me reste à les rajouter dans l'archive. Edit : c'est fait. Modifié le 21 mars 2011 par Thindaraiel Citer Lien vers le commentaire Partager sur d’autres sites More sharing options...
Dreadaxe Posté(e) le 21 mars 2011 Partager Posté(e) le 21 mars 2011 Maj aussi de mon coté... J'ai rajouté Type de TroupeInfanterie (Personnage Spécial) monté sur le dragon noir Bacchus (Monstre). Citer Lien vers le commentaire Partager sur d’autres sites More sharing options...
Thindaraiel Posté(e) le 21 mars 2011 Partager Posté(e) le 21 mars 2011 dans le LA O&G v8, ils mettent le type de troupe de la figurine (ici Monstre), et entre parenthèses le type de troupe du cavalier si la monture meurt (ici Infanterie), avec précision si c'est un perso spécial. Ca donnerait donc : Monstre (Personnage Spécial, Infanterie) Citer Lien vers le commentaire Partager sur d’autres sites More sharing options...
Dreadaxe Posté(e) le 21 mars 2011 Partager Posté(e) le 21 mars 2011 dans le LA O&G v8, ils mettent le type de troupe de la figurine (ici Monstre), et entre parenthèses le type de troupe du cavalier si la monture meurt (ici Infanterie), avec précision si c'est un perso spécial. Ca donnerait donc : Monstre (Personnage Spécial, Infanterie) Dans le bestiaire c'est "Infanterie (Personnage Spécial [; Orque]) monté sur [???] (Monstre)." Citer Lien vers le commentaire Partager sur d’autres sites More sharing options...
Dreadaxe Posté(e) le 28 janvier 2013 Partager Posté(e) le 28 janvier 2013 [center][center][size="6"][color="windowtext"][/color][/size][/center][/center]Version de Mathias [quote][center][center][size="6"][color="windowtext"]RAKARTH[/color][/size][font="TT266t00"][size="6"] Beastlord of Karond Kar [/size][/font] [/center][/center] [size="2"]The Dark Elves have always made use of enslaved monsters, both for their fleets and for their land armies, but although there have been many famous Beastmasters in the past, none have approached Rakarth's consummate skill or expertise. It is said that the dungeons of Karond Kar are filled with creatures that Rakarth has tamed, and that amoungst them can be found one or more of all the creatures known in the Warhammer World. [/size] [size="2"]Even as a child Rakarth had an almost supernatural ability to subdue wild creatures. When Rakarth was only eight years old his father had been gifted with a particularly fine Dark Steed. The beast was called Bracchus and was faster and stronger than any other in the Rakarth stables, but it had a vicious temperament and would buck and rear uncontrollably if anyone tried to ride it. [/size] [size="2"]Rakarth's father attempted to break Bracchus, and was quickly hurled to the ground and almost trampled to death under the creature's hooves. Wild with fury, [/size] [size="2"]Rakarth's father ordered Bracchus destroyed, but Rakarth strode forward and asked if he might have one attempt to ride the creature, and that if he succeeded he might keep Bracchus for himself. Rakarth's father readily agreed, for Dark Elves love all forms of gambling, even above the safety of their own children. Rakarth slowly walked towards Bracchus, fixing the steed with his steely gaze. Bracchus was visibly shaken at the young child's ice-cold stare, recognizing instinctively that here was a being that out-matched it in sheer cruelty and ability to inflict pain. Lowering his head, Bracchus allowed Rakarth to jump easily on to his back, and meekly obeyed Rakarth's every command. From that day on Bracchus was Rakarth's faithful mount, serving him well until he was slain at the battle of Finuval Plain some 30 years later. [/size] [size="2"]The Black Dragon that Rakarth rides into battle now is named Bracchus in honour of the steed that he rode as a youth. [/size] [b][size="2"]MWS BS ST W I ALd [/size][/b][size="2"] Rakarth 5 6 5432739 Bracchus 6 6 0 66 635 8 [/size] [size="2"]POINTS: [/size][size="2"]475 (155 for Rakarth, 320 for Bracchus). [/size] [size="2"]TROOP TYPE: [/size][size="2"]Infantry (Special Character, Hero). [b]Bracchus: [/b]Monster. [/size] [size="2"]EQUIPMENT: [/size][size="2"]Whip of Agony, lance, Beast Armour of Karond Kar. [/size] [size="2"]SPECIAL RULES [/size][size="2"](Rakarth): [b]Eternal Hatred. [/b][/size] [b]Beastlord: [/b][size="2"]Any friendly monster taking a Monster Reaction test within 12" of Rakarth will always pass the required Leadership test. If the Beastlord is slain whilst riding his black dragon Bracchus, the dragon does not need to take a Monster Reaction test and will fight on as normal. In addition, a monster that is defeated in close combat by Rakarth becomes dominated by the Beastlord and will come under his control. This only applies to ridden monsters, and only once the rider is killed. The monster does not flee, but rather is moved back from Rakarth an inch, and is considered to be a part of the Dark Elf player's army immediately. The monster will remain under Rakarth's control for the remainder of the game. If Rakarth is killed then any monsters under his control revert to the control of their original owner. If Rakarth survives the battle, then any monsters under his control are assumed to be destroyed in regards for working out victory points. Note that an enemy does not get any victory points for killing a monster enslaved in such a way by Rakarth. [/size] [color="windowtext"][size="2"]SPECIAL RULES [/size][/color][size="2"](Bracchus): [/size] [b][size="2"]Fly, Terror, Large Target, Scaly Skin (3+), Noxious Breath. [/size][/b][size="2"] [color="windowtext"][size="2"]MAGIC ITEMS: [/size][/color] [b]Whip of Agony [/b][size="2"] [i][size="2"]Belonging to the feared Beastlord Rakarth, the Whip of Agony inflicts damage that even the most thick-skinned and mindless creature can feel. [/size][/i][size="2"] [size="2"]Magic Weapon. Beastmaster's Scourge. When wielding the Whip of Agony, Rakarth strikes with Strength 5. No other modifiers can ever modify this. In addition, at the beginning of any close combat phase, Rakarth may make a special attack with the Always Strikes First rule. Roll to hit as normal. If the attack hits, do not roll to wound like normal. Rather, the enemy model must take an immediate Ld test. Ridden monsters must test on their own Ld value. If that test is failed, they are overcome with pain, and must roll 6's to Hit in that round of close combat. After this special attack has been made, the combat continues as normal, and Rakarth may attack with his normal attacks. [/size] [b][size="2"]Beast Armour of Karond Kar: [/size][/b][size="2"]1+ armour save. This cannot be improved by any means. [/size][/quote][/size][/size][/size] Citer Lien vers le commentaire Partager sur d’autres sites More sharing options...
Dreadaxe Posté(e) le 4 août 2021 Partager Posté(e) le 4 août 2021 Lien PDF WFB8 Rakarth Seigneur des Bêtes de Karond Kar Citer Lien vers le commentaire Partager sur d’autres sites More sharing options...
Dreadaxe Posté(e) le 4 août 2021 Partager Posté(e) le 4 août 2021 (modifié) PDF WFB8 Rakarth Seigneur des Bêtes de Karond Kar ChangLog 2021-08-04 Après discussion avec Vlast sur Discord. Ajout règle du Fouet d'Agonie qui n'existe plus en v8 Remplacement des règles spéciales raciales de la v7 par celles de la v8 Changement de fond couleur Modifié le 4 août 2021 par Dreadaxe Citer Lien vers le commentaire Partager sur d’autres sites More sharing options...
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