Valkyren Posté(e) le 15 novembre 2017 Partager Posté(e) le 15 novembre 2017 Je vais commencer une liste de Storm Wardens pour la V8 le bleu et le blanc ça me botte bien. Par ar contre la question est : quelle tactique de chapitre prendre ? On ne connaît pas leur fondateur. Je mise plus sur le fluff que sur la compétition réelle. En lisant un peu on apprend que les Storm Wardens ont plein de Techmarines (Iron Hands ?) qu’ils privilégient les assauts motorisés (White Scars ?) et qu’ils raffolent des duels entre chefs ennemis (Black Templars ?). D’après vous lequel colle le mieux ? Citer Lien vers le commentaire Partager sur d’autres sites More sharing options...
Fullmetal59552 Posté(e) le 15 novembre 2017 Partager Posté(e) le 15 novembre 2017 Space wolf Citer Lien vers le commentaire Partager sur d’autres sites More sharing options...
fatmike Posté(e) le 15 novembre 2017 Partager Posté(e) le 15 novembre 2017 C'est vrai que c'est un peu la colle... on retrouve des traits commun aux Iron Hands, aux Black Templar et .... aux Space Wolves !! Et oui, leur nature tribale, le coté gaélique colle pas mal aux SW. Pour les WS, pas trop. Il y a peu de motos visiblement. Ca cause plus de rhino et de razorback. Comme ça, je dirais : Black Templar pour le coté corps à corps. En V8, jouer cac, c'est pour le fluff hein ! pas pour briller sur les tables ! Sinon, pour le coté fluff. Comment dans un monde où on joue allègrement avec la génétique, où on bidouille des super-soldats, on ne peut pas remonter la paternité génétique d'un chapitre ? On a un service de administration terrienne qui est spécialement charger de surveiller le patrimoine génétique des chapitres et ils ne sont pas foutu de faire une bête analyse ADN ? Citer Lien vers le commentaire Partager sur d’autres sites More sharing options...
marmoth Posté(e) le 16 novembre 2017 Partager Posté(e) le 16 novembre 2017 (modifié) Salut Se trouver un chapitre originel cela n'est jamais très simple Le 15/11/2017 à 09:03, Valkyren a dit : Je vais commencer une liste de Storm Wardens pour la V8 le bleu et le blanc ça me botte bien. Par ar contre la question est : quelle tactique de chapitre prendre ? On ne connaît pas leur fondateur. Je mise plus sur le fluff que sur la compétition réelle. En lisant un peu on apprend que les Storm Wardens ont plein de Techmarines (Iron Hands ?) qu’ils privilégient les assauts motorisés (White Scars ?) et qu’ils raffolent des duels entre chefs ennemis (Black Templars ?). D’après vous lequel colle le mieux ? Ma source reference: http://wh40k.lexicanum.com/wiki/Storm_Wardens#fn_1a_back Au final, qui compte le plus le plus de chapitre successeur? Les Ultra non? Du coup pourquoi pas ultra car certains successeurs ultra ont des organisations spécifiques Je lis aussi qu'ils utilisent pas mal de vet d'appui et des combats contre des orcs, moi ça me fait vaguement penser aux crimson fists L'apairage marteau bouclier fait penser aux IF Les dropship et drop pods font penser aux RG Etc (on peut trouver un truc comme ça pour chaque chapitre) Franchement en creusant un peu, même avec le fluff tu peux presque trouver une justification pour quasi n'importe quel chapitre. Même leurs reliques collent aux reliques génériques... Sinon, si je lis les sources du lexicanum (deathwatch core), à coté des storm wardens il y a: BT BA DA SW Ultra La logique, si on imagine qu'un chapitre successeur de ceux ci n'aurait pas d'interet pour la variété du background/RP, voudrait cet les storm wardens ne soient aucun de ces cinq ci. Un autre point de vue serait de dire qu'ils ont créé un chapitre de toute pièce suffisamment vague pour incarner n'importe quoi et qu'un chapitre successeur des cinq mentionnés plus haut ait été le plus adéquat à se poser là (ou le seul, car venu aider ses potes, il s'est retrouvé coincé dans le Segmentum Obscurus à coté de l'oeil de la terreur) Pour ma part je te conseillerais de choisir le sous chapitre qui te plait le plus ou bien surtout celui qui collera le plus à ta liste d'armée (en évitant soigneusement les plus plus pourris d'entre eux) Si je devais être objectif je dirais que l'eclair fait penser aux white scar mais c'est bien le seul truc qui puisse y faire penser. Il faudrait vraiment regarder si l'eclair est une marque purement WS ce dont je doute un peu mais j'ai pas le courage de chercher un contre exemple Une piste: (source deathwatch core p339) Known Adeptus Astartes Contingents Angels Vermillion: 1 Company Space Wolves: 1 Battle Company White Consuls: 2 Companies Dark Sons: 3 Companies Grey Knights [RESTRICTED] Blood Swords: 2 Companies Relictors: 1 Special Detachment Storm Wardens: 7 Companies Also elements of the Death Spectres, Subjugators, Disciples of Caliban, and Iron Snakes represented in a sanctioned Crusader Company as guardians of the Holy Crusade Banner. Ici on a du: BA SW Ultra GK BA relictors?(traitoris rangés avec le chaos...) Storm Wardens? RG IF DA Ultra Perso je me dis que choisir parmi RG ou Ultra (2 des tactiques de chapitre les moins pourries avec les salamanders) pour les Storm Wardens ça a du sens Les Ultra il y en a déja pas mal, même un sous chapitre de sous chapitre Ultra. Les RG présents (death spectres) sont issus d'une 13° fondation et leur genes déconnent un peu, alors comme les storm wardens ont aussi qq soucis (corruption) ça peut coller fluffiquement Bref, comme pour les chapitres accessibles pour jouer un perso jdr à deathwatch cela n'apporte pas vraiment d'eau au moulin sur le vrai chapitre fondateur des storm wardens, mais si ça peut te permettre à toi de choisir en postulant une hypothese toi même on pourra dire que ce post n'a pas servi à rien Dans le doute et en cas d'hésitation je te conseille de prendre une tactique de chapitre pas trop moche si tu veux que le jour ou tu vas poser tes figs sur une table pour jouer tu ne sois pas trop déçu Moi je prendrais Ultra t'as de la matière pour un peu n'mporte quelle liste, RG c'est quand même un peu pété mais va énormément influencé ta liste si tu veux en profiter ce qui n'est pas vraiment ton but il me semble. Un peu de lecture (deathwatch core jdr p50-52) c'est toujours mieux d'avoir l'original Storm Wardens –Lorgath Maclir at the Purging of Vigil The Storm Wardens are stoic defenders often found upon the very borders of the Imperium. Up until recently, these Space Marines focused their attention upon the great warp storms that trouble the Halo Stars region on the galaxy’s western edge. There, they protect frontier worlds from the predations of xenos threats, Chaos renegades, and heretical recidivists. They are often unknown and unsung heroes to those planets they defend, for the Storm Wardens are highly insular, and there are only a relative handful of monuments and records that celebrate their long list of battle honours. A bizarre twist of fate occurred in the depths of the 36th Millennium, during the Age of Apostasy—an event that many hold responsible for the Chapter’s aloof nature. The Storm Wardens lost many of the records of their founding during what later became known as the Nemesis Incident in roughly 945.M36. This event began during an illomened joint operation involving elements of the Inquisition against the Enslaver infestation of the Steropes Cluster. It is unknown exactly what transpired amongst Steropes’ cyclopean ruins, but the aftermath of this campaign forever altered the destiny of the Storm Wardens Chapter. Upon the conclusion of the Nemesis Incident, the serving Storm Warden’s Chapter Master, Owin Glendwyr, consulted with an Inquisitor Lord of the Ordo Xenos upon a most dire decision. The Chapter Master sealed many sections of the Storm Wardens’ fortress-monastery by the authority of the Lords of Terra. All traces of their history and even the proud legacy of their heritage to one of the primarchs were destroyed or hidden away. The Storm Warden’s home world of Sacris was forbidden to have greater contact with the Imperium at large. The only sanctioned record of that time, the Liber Tempest, claims that many Storm Wardens were placed in hidden stasis vaults, including the Chapter Master and the entire veteran First Company. The Chapter’s Dreadnoughts are the guardians of these hidden chambers, and each has taken a vow of silence, standing as mute sentinels over these forbidden places. After the Nemesis Incident, the Chapter re-built its First Company. These honoured Battle-Brothers know themselves as the “The Inheritors”, custodians of the Chapter’s honour until the day their ancestors rise from their timeless slumber. Ever since this time, the Storm Wardens have redoubled their diligence, and their fortress-monastery mounts sophisticated scanning technology placed reluctantly by the Adeptus Mechanicus as payment for an ancient pact. Currently, the Chapter is led by Lorgath Maclir, a cunning strategist who constantly challenges his captains with tactical exercises and obsessively studies the Tactica Imperialis. Some rumours claim that Lorgath has managed to memorise these precepts of war, an impressive feat even for a Space Marine’s enhanced memory. the WorlD of storms Located in the Calixis Sector of the Segmentum Obscurus, the planet known as Sacris is classified as Forbidden by the Adeptus Terra. Sacris is a remote, feudal world of highland moors and dark, oppressive swampland. It is inhabited by primitive human tribes of warriors who gather around charismatic warlords and continually struggle for dominance in the murky swamps. The tribes of Sacris have a fierce code of honour and hold that a man’s word is his bond. The tribes worship the Emperor as a stern father-figure who judges all men’s souls by the strength of their arms and the purity of their honour. The culture of Sacris has a strong impact on the Storm Wardens, and it is not uncommon to see Storm Warden’s Scouts with woad-painted faces like those of the native tribes. Humans are not the only inhabitants of Sacris; a sizeable colony of abhuman ogryns survive on the rocky southern continent, possibly the result of an ancient oath sworn by the Storm Wardens prior to the Nemesis Incident. Whatever the truth may be, the Storm Wardens have no particular distaste for abhumans and have fought beside Imperial Guard regiments including ogryns and ratlings in the past. Currently, automated beacons surround Sacris’ orbit, declaring the world forbidden and spreading rumours of virulent plague. The reason for this deception is unknown, save for the fact that it was Owin Glendwyr’s final command as Chapter Master. Chapter Masters have since dutifully carried on with this oath-bound quarantine, although they know not its purpose. The Storm Wardens maintain their fortress monastery on Highcastle, the single brilliant ivory moon that orbits Sacris. Crenelated towers surmounted by watchful gargoyle-servitors mark the presence of this immense and ancient keep. Inhabited by the Storm Wardens, it contains massive chambers where the Chapter’s vehicles and wargear are maintained. The fortress-monastery’s grey halls bear many blank banners and deep, irreparable scars left behind from the effects of the Nemesis Incident. Highcastle’s lower halls extend deep below the moon’s surface and contain ancient automated furnaces to provide the raw materials and conditions necessary to craft new weapons and vehicles for the Chapter’s use, overseen by the Master of the Forge. Deeper still are the stasis chambers, though none but the Chapter’s Dreadnoughts know of their exact location. Highcastle is a nigh-impregnable fortress, although many significant portions remain inaccessible and silent. The age of Highcastle is difficult to determine, but the fragmentary records remaining to the Storm Wardens indicate that Highcastle was present in the region before the Angevin Crusade and the formal foundation of the Calixis Sector. initiations The Storm Wardens descend from Sacris’ moon to the foggy moors and teeming tribes below to hold a series of games and ritual combats to select only the fiercest and most cunning warriors to join their ranks as aspirants. Often, aspirants must struggle against the fen-trolls and other highly dangerous native fauna of Sacris during the trials, battling their way up and down the shifting moors in a combination skirmish and marathon race. The aspirants must navigate past pockets of deadly swamp gas, through regions infested with swarm leeches, across quicksand-laden plains, and find their way to the Storm Warden’s landing site. Those who survive that far then compete in games that pit aspirants against each other in contests of strength and skill at arms. Simply to compete in these trials elevates a man in the eyes of the tribes of Sacris; succeed or fail, he has tested himself against the greatest warriors on the planet, and that is worthy of great respect. After passing the trials, many Aspirants take with them the Sacris claymore, an heirloom weapon cherished by the tribesmen. It is also common that, when a Storm Warden dies, his claymore is ritually returned to his homeworld, and many blades have earned great honour for their tribe in this manner. the Way of honour The Storm Wardens, like the feral tribesman they recruit from, value personal honour and strength at arms. It is said that many Storm Wardens prefer to challenge enemy commanders to personal combat in order to test themselves against the best that the foe has to offer. Many Storm Wardens have a predilection for single combat with a foe they consider worthy of such a distinction, although more than a few veteran sergeants and captains have fallen in battle against particularly dangerous opponents in this way. The Storm Wardens are highly insular, and rarely visit other worlds. In fact, the Calixis Sector is largely unaware of their very presence, with the exception of several highranking Inquisitors and Lord Sector Hax. Much of the Chapter’s aloof nature has to do with the high value that the Storm Wardens place on personal honour, and some speculate that these Space Marines prefer not to associate with many of the disreputable worlds that surround them. Despite their generally remote and detached nature, Storm Wardens rarely cause friction with the Imperium’s various organisations, having assisted both the Inquisition and the Imperial Guard in numerous campaigns and actions throughout their history. Many Imperial frontier worlds under dire threat have witnessed the sight of Storm Warden’s drop pods entering the atmosphere, each containing a squad of Space Marines intent on repelling any attack upon the Imperium’s borders. Combat DoCtrine The traditions of the Chapter mirror those of the tribes of Sacris, with a strong emphasis on close combat, testing themselves against the strongest of foes upon the field of battle. Like most Codex Chapters, the Storm Wardens perform well at all forms of combat, but there is one strategy they have refined with devastating effect. Using heavy armour, their assaults feature numerous Predator tanks and Land Raiders. The enemy is subjected to a savage but brief bombardment, either from a Strike Cruiser in close orbit or a Thunderhawk gunship strafe. This pins the enemy in place for an armoured assault by the Chapter’s Predators and Land Raiders, supported by Rhinos and Razorbacks carrying Tactical and Sternguard squads into the thick of battle. It is this armoured assault which has its roots in the Chapter’s recruiting world of Sacris. Many Storm Wardens use their armoured vehicles as a steed to carry them into the thick of the battle, where they may launch savage assaults against the enemy and fight by the tenets of the Way of Honour. Their preference for fighting in tandem with the heavy firepower and mobility of their armoured units has led to many stunning tactical feats, and also evens the balance so they may fight their enemy face-to-face on even and honourable terms. It is no surprise, therefore, that the Chapter currently counts a high number of Techmarines amongst its number, and there has been some speculation that the Storm Wardens have a closer relationship with the Adeptus Mechanicus than other Space Marine Chapters. Storm Wardens characters Storm Wardens value strength at arms and have battled for centuries against some of the most dangerous denizens beyond the Imperium’s borders. A Storm Wardens Space Marine gains the following benefits: +5 Strength, +2 Wounds, and the Thunder’s Call Solo Mode Ability (see page 218). Starting Gear: A Storm Wardens Space Marine may replace his combat knife with a Sacris claymore (see page 170). Aspire to Glory Aspire to Glory is a Demeanour (see page 32) that is part of the beliefs and traditions of the Storm Wardens Chapter. While fierce upon the field of battle, Storm Wardens are no less committed to the tenets of personal honour and obligation. Generally considered clannish and aloof even by other Space Marines, Storm Wardens prefer to remain distant from the Imperium at large. A Storm Warden is slow to make friends, but esteems and protects those who persevere to become companions. Amongst the Storm Wardens, one’s word is his bond, and honour is paramount. The night before battle is often spent in meticulous planning of tactics and strategy, sharing quiet camaraderie amongst their fellow warriors. Many of the most senior Battle-Brothers engage in ritualised duals, the victors gaining a coveted place in the vanguard. Most Storm Wardens enjoy debate and crafting points to support their arguments, although some outsiders see these tendencies as quarrelsome or insubordinate. However, once a course of action has been agreed upon, a Storm Warden will set aside any dispute and carry it out. Perhaps because of their fondness for debate or their own turbulent history, Storm Wardens have an interest in mysteries and engimas. This curiosity has led more than a few Battle-Brothers to volunteer for the Deathwatch. When battle begins, Storm Wardens fight with keen fervour, often seeking out an enemy champion or commander to test his skills against. Kraazgrug’s Folly One of the most famous of the Storm Wardens’ battles took place on the verdant plains of Keffik’s World in the Scarus Sector. An Ork warband led by Warboss Kraazgrug had been ravaging a number of settlements and threatened the food supply for an entire sub-sector. Just before the Orks overran the last of the system’s defences, an astropathic distress signal was relayed to Sacris. In response, the Storm Wardens deployed several companies of Space Marines, supported by many armoured vehicles. These forces were under the command of Captain Lorgath Maclir (prior to his ascension to the rank of Chapter Master) and included a handful of Space Marines from the elite First Company. Maclir’s plan was to face the Warboss’ trukks and warbuggies on the open plains of the northern continent. However, the Ork vehicles manoeuvred through the depths of a massive dust storm, and Maclir was forced to revise his strategy. Dispatching Scout Bikers, Stormravens, and Land Speeder Typhoons, he used his swiftly-moving skirmishing force to lure the main body of the greenskin’s army into a box canyon. The Orks and the warboss were eliminated with an unrelenting salvo of heavy weapons fire from the rim of the canyon, and no greenskin left that battlefield alive. The Cleansing of Vigil A singularly savage conflict was fought entirely underground in the tunnels beneath the dead world of Vigil. In those lightless passages, the Storm Wardens battled metre by bloody metre in a series of close-range firefights against the foul Slaugth and their warrior constructs. The cleansing of Vigil proved to be a crucial test of the Chapter’s resolve, as the tight quarters of the tunnels precluded the use of heavy armour and the alien forces seemed particularly adept at provoking the Storm Wardens into abandoning a cautious, methodical approach. The planet was cleansed at last, but at the cost of many veteran Battle-Brothers. The survivors, however, had learned to pay closer heed to the wisdom of the Codex Astartes, and Chapter Master Maclir promoted many of these veterans to his honour guard. Le reste des ref du lexicanum sont assez courtes, si t'en veux le detail c'est jouable (mais en anglais) Modifié le 16 novembre 2017 par marmoth Citer Lien vers le commentaire Partager sur d’autres sites More sharing options...
Valkyren Posté(e) le 16 novembre 2017 Auteur Partager Posté(e) le 16 novembre 2017 Merci pour vos inspirations. Je vais voir ce que je vais faire mes fig ne sont as encore peintes, je peux encore changer de chapitre... le problème c’est que l’autre chapitre qui me tente bien sont les Crimsons Fists et j’ai lu que leur trait était pourri... Pour les Storm Wardens je pense prendre l’ultra car après tout ce trait s’applique à tous les chapitres codex standards hormis ceux qui sont détaillés plus spécifiquement. Citer Lien vers le commentaire Partager sur d’autres sites More sharing options...
Master Avoghai Posté(e) le 19 novembre 2017 Partager Posté(e) le 19 novembre 2017 (modifié) Le 15 novembre 2017 à 09:03, Valkyren a dit : Je vais commencer une liste de Storm Wardens pour la V8 le bleu et le blanc ça me botte bien. bleu et blanc? pour moi c'est bleu et metal... Ah oui et au fait https://www.shapeways.com/product/H4G5EF4PF/storm-wardens-gen7-standard-shoulder-x10?optionId=58706057&li=marketplace Ca donne ca en rendu : Modifié le 19 novembre 2017 par Master Avoghai Citer Lien vers le commentaire Partager sur d’autres sites More sharing options...
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